Every move has pros and cons, and is in accordance with some general principles, but flouts others. How then do you decide which move to play? The answer is that you usually have to analyse.
It is very difficult to play a strong novelty on move 25, as the position will probably never occur in your games. It's better to find a novelty around move 10 or 15, as then you will have a good chance to be able to play it over the board. Andreas Tzermiadianos, How To Beat The French Defence: The Essential Guide To The Tarrasch
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